tlhIngan-Hol Archive: Sun Dec 24 17:18:49 1995
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Re: tlhIngan Hol in EGM!!
- From: Jarno Peschier <[email protected]>
- Subject: Re: tlhIngan Hol in EGM!!
- Date: Mon, 25 Dec 1995 02:22:02 -0100
At 23:01 19-12-95 -0800, you wrote:
>
>Um, gang. Am I crazy?
Dochvetlh qatlhobchugh bIQIpbej 'e' vIQub.
Qochbe'chugh vay' nuq qaS...? {{;-)
[You're asking for trouble here! <grin>]
>I was just scanning through my new issue of "Electronic Games Monthly",
>and, in their section for cheat codes, the following just "leaped out"
>at me:
>
> "Star Trek: Deep Space Nine" for the Super NES:
>
> Mission 01: NUHHOM
> Mission 02: SEPLOS
> Mission 03: YOSMIS
> Mission 04: VANDAQ
> Mission 05: BIQPUM
> Mission 06: DISYIB
> Mission 07: MUDJIB
> Mission 08: VESDUJ
> Mission 09: YOTHOM
> Mission 10: QUVMOH
>
>[ Awful capitalization courtesy of EGM, not me! ]
Well, we wouldn't dream of it being your fault, of course...
>I wonder if there is a game designer at "Playmates Interactive Entertainment"
>who is on this list???? Or, somebody who just looked at TKD and thought it
>would be a good inside joke. Some of them almost seem like they might apply
>to the game.
They sure do.
>Unfortunately, I know nothing about the game itself.
I don't know it either. What would I want with a Nintendo or related product
if I already have a multimedia PC (sort of) here and a HP48GX to acts as
Gameboy? But I'm digressing....
One thing I sure of: If I ever write a game that needs level passwords, I
will sure consider using (real!) tlhIngan. ;-)
>qu' [ He who claims to _just_ lurk, but has posted thrice in the past month. ]
wejpuH... ;-)
Qapla'
peSHIr
Jarno Peschier, [email protected], 2:2802/245.1@Fido
162:100/100.1@Agora, 74:3108/102.1@QuaZie, 27:2331/214.1@SigNet
___________________________________________________________________________
What was was, before was was was? Before was was was, was was is.