tlhIngan-Hol Archive: Thu Aug 04 05:48:04 1994
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Re: qep'a'
- From: HoD trI'Qal <[email protected]>
- Subject: Re: qep'a'
- Date: Thu, 4 Aug 1994 17:44:18 -0400 (EDT)
- In-Reply-To: <[email protected]> from "Coz" at Jul 29, 94 04:32:26 pm
>
>
> > > 2. Would you enjoy it more if more people attended?
> >
> > This is actually a tough one. With the number of people we had there, it
> > was easy to get to know people quickly, and to (at some point or another)
> > talk with everyone. I would certainly not mind meeting more people
> > (especially those interested in tlhIngan!), but on the other hand, if
> > there were many more, I doubt everything would have been as "cozy" as it
> > was. I guess I would have to say that a few more people would have most
> > definitely been welcome, but not so many that we lost that "personal touch".
> >
> > --tQ
>
> Um, I am a co-organizer of a local gaming convention. It's fairly small as
> gaming conventions go - about 100 people - but even with that number, you'd
> be suprised how intimate it is. I think everyone who attends knows everyone
> else, and we always have time to just hang out and 'chew the fat'.
>
> KoSneH
>
>
Yes, but did you know all of those people before you ever arrived there?
Although I had a pretty good idea what to expect with most of the people
I met, there are *always* suprises when you meet someone you have only
known through the net in the flesh for the first time. Some of my
expectations were WAY off, too. *points to ~mark and charghwI'*
If you already know the people you are gathering with, this makes things
much easier.
And why are we discussing this on the list?
--tQ
--
HaghtaHbogh tlhIngan yIvoqQo'! toH, qatlh reH HaghtaH HoD Qanqor...?
--HoD trI'Qal Captain T'rkal ---------------------
tlhwD lIy So' IKV Hidden Comet | [email protected]