tlhIngan-Hol Archive: Tue Jul 31 10:13:00 2012
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Re: [Tlhingan-hol] nuq bop bom: 'ay' cha'vatlh loSmaH Hut: nuH bey
At 10:57 '?????' 7/31/2012, Steven Boozer wrote:
Qov:
> laQbe' nISwI'. Mossam ghopDaq rIHwI' tu'lu'. [312] ghobtaHvIS
> lelta'. Mossam qab mupmeH nISwI' lo'choH qImyal.
>
> [312] A Canadian army-trained weapons technician indicated
> that mishandling of a weapon, such as getting the trigger
> twisted while it was knocked against the ground in a struggle
> could prevent it from firing. But I decided that crafty Mossam
> was more interesting than lucky Mossam, and had her pull out
> the power pack "clip" instead, leaving the damage to the weapon
> to be discovered as qImyal tries to jam the charge back in.
IIRC Klingon disruptor pistols - at least 23rd century TOS versions
- don't have those tongue-like switches (protected by a trigger
guard) we're accustomed to on Earth. I believe there's a button on
the back that one thumbs - {Sen} "use the thumb" - to fire the
pistol. See Okrand's article in HolQeD:
A specifically twisted trigger is no longer relevant to the plot.
It's not important how the damage was caused anymore, maybe it's just
from qImyal shoving the power pack back in when there was blood on
it. Probably it's not damaged at all; it just got set to overload in
the struggle.
nISwI' HIch Sen
fire the disruptor pistol
literally "use the thumb in the way it's most appropriately used on
a disruptor pistol", "use the thumb to activate the disruptor
pistol", "thumb the disruptor pistol" (cf. HQ 10.2:8).
lI', qatlho'.
I found a model of a Klingon disruptor pistol
They're calling it a beH. Is it sort of midway between a beH and a HIch?
at http://www.angelfire.com/tx4/purpleelaphants/images/beH1.jpg
http://www.angelfire.com/tx4/purpleelaphants/images/beH2.jpg
http://www.angelfire.com/tx4/purpleelaphants/images/beH3.jpg
The last image clearly shows a rectangular blue trigger {chu'wI'}
button on the handle {qengwI' naQ} (?) right below the decorated
rivet {veragh}.
That's a rivet?
Now I'm not a weapons technician, but this seems an obvious design
flaw as dropping the weapon could accidentally fire it. Not to
mention making it dangerously easy to (mis)fire the weapon in one of
those classic struggling-over-the-gun scenes so common in movies and
television!
Heck, there are two such scenarios in my story, one of which *does*
result in random shots being fired, and this one results in the
overload of the weapon, so I'm at least proving your point.
- Qov
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