tlhIngan-Hol Archive: Mon Jun 27 02:34:37 1994

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Re: Internet!!!!!!



In message <[email protected]>you write:
>But what is a MOO and how does it differ from all of these?
MOO: Mud, Object-Oriented. The chief difference is that the programming
language that's built into the MOO is similar to C++. It does not use those
insane percent symbols that MUSH or MUSE use. The best benefit to this is
that the code that people write is maintainable. There's built-in online
editors for mail and verb code. The mud.el MUD client for Emacs has built-in
hooks for editing MOO verbs.

Its chief draw-back is that it's memory-based right now. This means your
objects are in RAM or in paging space 100% of the time. For a medium database
(9.1MB on disk, 15.5MB once loaded and running) this could mean bad news on
a machine that's doing many other intensive things (ie loads of interactive
users). On the 4/110 that we're working with, this may not affect us too badly.
I think that the types of programs we'll be running there (FTP server, WWW
server, gopher server) should cooperate with a MOO.

I'll volunteer my services to help set up a MOO. Drop by Dragonsfire MOO
(moo.eskimo.com 7777) and chat with me sometime. I'm Tony there, I unbreak
everyone else's broken code. It's a Pern-themed MOO (yes, Pern. Sometimes I
want to throw all Perns out the window. Yuck), so please don't come online
with a Klingon name :) (people would throw fits). Or, if you prefer to see
an example of a MOO-in-progress that is space-themed (combat, skills, built-in
language support, floating point math to support space travel) send me
private email and I'll arrange a visit. It's currently open to builders only.


Tony Reynolds|[email protected]|Telecomm Analyst II|(601)232-7206
Given a sufficient number of "scientists," at least one of them will propose a
fractal model for a given problem. -- Tony's Law of Fractal Propogation, 1993



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