tlhIngan-Hol Archive: Tue Dec 02 13:40:45 2014

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Re: [Tlhingan-hol] Direction and Movement with respect to Klin Zha

Gaerfindel (

On 12/1/2014 8:09 AM, Gaerfindel wrote:
On 12/1/2014 7:05 AM, De'vID wrote:
On 30 November 2014 at 06:57, Gaerfindel <> wrote:
This makes excellent sense. I'll have to review how each piece moves, but I like the idea of saying (for example) : {loS qam 'evDaq leng pavwI' chan wej botlhDaq} "the flier at east 3 center moves northwest 4 spaces." (Assuming
I've got the grammar right.)

I'd be inclined to use a verb for moving one step with {N-logh}, and
split that sentence into two:
{chan wej botlhDaq puvwI' tu'lu'. 'evDaq loSlogh leng.}

Thinking more about it, I think there might be a (semi-)rational, and uniquely Klingon way of identifying each space on a {tlhInja 'echlet}. (Or should that be {tlhInja may' 'echlet}?):

Each player {SuvwI'} "warrior/combatant" throws the spindles which are traditionally {jav reD mey’ HoS tutmey} "(regular) hexagonal prisms", but nowadays are just as commonly {buq'Irmey} "cubes." {mangghomDaj manglaH naSwI'} "the winner can arrange his/her army (the playing pieces)" or {ghol mangghom manglaH ghol 'e' chaw naSwI'} "allow the opponent to place his/her army (first)."

{mangghommey luwIv SuvwI'} "The warriors each choose their armies." (Traditionally coloured green & gold, but presumably others are available..)

Let's leave aside the number and names of the pieces, for the moment--and the likely fact that there are certain, commonly seen arrangements.

Now, suppose that each {mIch} "corner" (lit. "sector") of the {'echlet} is designated {chan, 'ev, tIng je} with {chan} being the {mIch chIm} "empty sector." (At least at the begining of the game. As the game progresses, pieces may move into the empty sector.) Suppose further that the {ra'DIchHommey} "little triangles" (spaces) are numbered from the centre outward. This give us {Hut ra'DIchHom} (nine spaces) that are exactly between and not part of any corner of the {'echlet}. They are, again numbering from centre outward: {chan 'ev wa', chan 'ev cha', chan 'ev wej; chan tIng wa', chan tIng cha', chan tIng wej; 'ev tIng wa', 'ev tIng cha', 'ev tIng wej je}

We then have {jav ra'DIchHom} (6 spaces) that *are* a part of a sector and run down the {botlh} (centerline) of each. Thus, for one example: {chan botlh wa', chan botlh cha', chan botlh wej,...} and so on. The remaining {ra'DIchHommey} are designated by how far left {poS} or right {nIH} they are from {botlh}. Example: {tIng wej poS cha'} (Three lines tIng-ward from centre, two spaces left.)

This method of designation leads (in my mind, at least) to the following description of a move:

{tIng wej poS cha'Daq tu'lu' puvwI'. ra'DIchHom'etlhvo' 'ev cha' nIH wejDaq leng. SuvwI' Hurgh ghIntaq HoH.} At SW row 3, left 2 there's a flier. From that space it moves to NW 2, right 3. The lancer is killed.

Whaddya think?


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