tlhIngan-Hol Archive: Tue Aug 25 07:28:32 1998

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RE: scrabble



ja' charghwI':
>  
>  As tempting as it is to use the computer to count these things, 
>  I've decided that it is completely arbitrary. I'm even trying to 
>  reduce the number of entries by notating slightly updated 
>  meanings under the same header, avoiding an opportunity to list 
>  a repeat as if it were a new word. Example:

>  ram - (v) "be trivial, trifling, unimportant / insignificant"
>  [TKD / KGT]

Yes, I did the same kind of thing.

>  Did you count the ram = "insignificant" entry as a separate 
>  entry? It becomes arbitrary when a word becomes different enough 
>  from its homonym to be listed as a separate word while the words 
>  in question are the same part of speech. I'm also creating a new 
>  field I'm calling "derivative" in order to get a better sense of 
>  how many root words there are. By this, I mean {ghojmoH} is not 
>  counted as a new word. It is a derivative of {ghoj}.

/ram/ is only listed once as [be] trivial, (once as night, and once as a
part of the simile "trivial as a glob fly."  I didn't use simile
constructions in my analysis!)  /ghojmoH/ and /ghoj/ I counted separately.

>  Still, while trying to decrease the count, I'm trying to collect 
>  the entire vocabulary as it has been presented to us.

>  The task of figuring frequencies for Scrabble is quite complex 
>  and just as arbitrary. You should, for example, count each 
>  prefix once per verb root, since any prefix will be valid to add 
>  to the beginning of a root... except for those obviously 
>  intransitive verbs and transitive prefixes...

>  And then, most verb suffixes can go on any verb (except that 
>  some of them are senseless combinations, like {-chuq} and 
>  {-'egh} on intransitive verbs, except when combined with {-moH}) 
>  and you can combine the different suffixes in interesting, but 
>  not formulaic ways. In other words, any time you try to work out 
>  a formula, you come up with a lot of combinations that are 
>  gibberish. The only way to make it truely accurate is to go 
>  through and test every combination.

>  I don't think any of us are up for THAT little project. Anyway, 
>  whatever is done here is arbitrary. The thing is to make 
>  arbitrary choices and see if the resulting game is interesting.

:-) I've thought seriously about it, but then I have other things I like to
do, like eat, sleep, etc.

>  charghwI'

- tuv'el



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