tlhIngan-Hol Archive: Mon Jan 27 12:04:24 2014

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Re: [Tlhingan-hol] geometry terminology in Klingon

De'vID ([email protected])



<p dir="ltr">De&#39;vID:<br>
&gt;&gt; I received an email from Dr. Okrand this morning, which contained a<br>
&gt;&gt; list of vocabulary.<br>
&gt;&gt; [...]<br>
&gt;&gt; star (not in sky) - DujtlhuQ</p>
<p dir="ltr">qurgh lungqIj:<br>
&gt; How would we differentiate between stars with different number of points (or ship tails)?<br>
&gt;<br>
&gt; Following the example of mey&#39;, perhaps:<br>
&gt;<br>
&gt; vagh QIn DujtlhuQ, Soch QIn DujtlhuQ, .... ?</p>
<p dir="ltr">Oh, that&#39;s a good question. I don&#39;t know, but I&#39;ll ask. I intend to reply to Dr. Okrand&#39;s mail with some questions of my own, so if anyone else has noticed anything missing from the list or which needs to be clarified, please let me know.</p>

<p dir="ltr">The questions the list has raised for me so far:<br>
* How does one distinguish between, say, a pentadecagon (15-sided polygon) and 10 pentagons? {wa&#39;maH vagh reD mey&#39;} could be either.<br>
* How does one say, or indicate, the concept of a right angle? (I think {DonHa&#39;} would work for this, but I want to hear it from Maltz.)<br>
* What about scalene triangles?<br>
* Whether the general way to say a &quot;regular&quot; polygon (one with equal sides and angles) is {tIQ}.<br>
* How to say &quot;solid&quot; (the three-dimensional analogue to a polygon).<br>
* Is {Dop} the word for &quot;face&quot; of a polygon (because it&#39;s used to indicate the face of a card in Klingon Monopoly).</p>
<p dir="ltr">-- <br>
De&#39;vID</p>
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